THE LEGEND BEGINS

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THE LEGEND BEGINS *

ENTIRE SERIES availbale NOW on paperback & kindle!

BOOK 1 available as audio!

WELCOME TO THE START OF AN INCREDIBLE JOURNEY.

  • It’s the dawn of the 200th Game of Champions, a deadly, age‑old tournament of magic, might, and survival. For one dangerous week, the divisions must face brutal trials. Glory is promised, but survival isn’t.

    When Captain, a time traveler, unexpectedly enters the Games, he is thrust into the tournament and paired with Wander, a relentless princess. Forced to navigate an unfamiliar world, Captain must rely on wit, skill, and courage. But when a dark curse plagues the Games, the tournament spirals out of control.

    The Game of Champions has begun. The island chose its champions. And this time, the stakes are everything.

  • The labyrinth has swallowed countless challengers… and Captain and Maverick are next. Since his resurrection, Captain hasn’t had a moment to rest, and the maze knows it. Its twisting paths and deadly traps threaten to break him, and he must give everything to survive.

    Deep inside, a mysterious woman changes everything. Together, they chase a treasure that could alter the fate of the island… if they survive long enough to claim it.

    Meanwhile, Wander begins her path to become queen. She visits Echo City, attends the Phoenix Scepter Ceremony, and adjusts to life with a new bodyguard. All she wants is to do good, but danger follows her every step.

    In the maze, nothing is certain, while in Echo City, something hides in the shadows. Worlds apart, they face danger, secrets, and choices that could haunt them forever.

  • Captain’s days in the Moon Vault bleed together: eat, sleep, escape. Hours of solitude test his mind, and with each passing day, something in his cell saps his powers. His instincts scream to run. The walls are closing in, and now, he’s forced to face what he’s truly made of.

    But this is only the beginning. The Moon Vault was meant to be unbreakable… until everything inside it is tested. Enemies seize Zen’s research tower, and Princess Wander and her team are captured. Destinies are uncovered. Magic is broken. And now, Wander and Captain must choose: remain divided or unite as one. The battle ahead could forge them into something greater… if it doesn’t tear them apart.

    The months after Captain’s return from death were supposed to be peaceful. But legends aren’t built with peace—they’re forged in fire.

  • Captain is out of time to learn what it means to lead. With Lacuna in hiding and whispers of a secret city, the search for the Evenfall Stones pushes the Legion into uncharted territory. New powers awaken within him, but so do new enemies, and Tek Solutions faces an attack that changes everything.

    From the shadows of Dern City to mysteries in the sky, danger lurks across the island. Trust is tested, secrets surface, and Captain faces truths that will reshape the island. The coming battle won’t just mean survival; it will decide who Captain and Wander are destined to become.

    Read Eternity Island: Rise of the Phoenix, where loyalty burns, and legends are forged.

  • Captain is running out of time.

    The Evenfall Stones have fractured the island, and with the Warrior Legion divided, no one is willing to back down. Danger lurks around every corner, and something far darker stirs beneath the surface.

    When bodies appear, marked with strange electric patterns, the stakes climb higher than ever. Separated from his team and hunted across the island, Captain must navigate new challenges he never expected. New faces join the fray, and one thing becomes clear: Captain can’t do this alone.

    Eternity Island converges, and it all comes down to this.

Eternity Island — Book 1 (Audiobook)
Available NOW
Narrated by Phil Gilbert

early motion tests

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